La adjudicación se cerró el pasado mes de abril por parte de SACYR, con la aprobación de la ingeniería PROMEC, que actúa como dirección facultativa de las obras del nuevo edificio hospitalario.

El equipo de fotocatálisis de CONTROL DE AMBIENTES (LNDeter, Grupo CESTEL) funcionará dentro de 66 UTAs (Unidades de tratamiento de aire) repartidas por todo el nuevo hospital del Doce de Octubre de Madrid, desde quirófanos y UCIs a habitaciones y espacios comunes.

El nuevo inmueble contará con 740 habitaciones médico-quirúrgicas para la hospitalización de adultos y niños. Serán flexibles, pudiendo tener uso individual o doble, según las necesidades asistenciales. Igualmente, dispondrá de 40 quirófanos y áreas destinadas a Cirugía Mayor Ambulatoria, Reanimación y Cuidados Intensivos (150 camas para adultos, niños y neonatos), entre otras instalaciones.

Este es un gran logro para la línea de negocio de CONTROL DE AMBIENTES, LNDeter y Grupo CESTEL. Continuamos demostrando nuestra capacidad de diversificar y brindar soluciones prácticas de calidad a problemas reales de entornos sensibles.

Simple gallery

Minimalism has reached a certain critical point, the top. Where to go? I do not know. The main thing for the designer — to create things that are pleasing to him, the work brings satisfaction, and cooperation with the customer — satisfaction. We need to understand what the customer wants, and to connect it with your wishes and possibilities. To create something outstanding, we need the enthusiasm of both. I am a very happy person, because I worked with wonderful customers who have helped me very.

For me, the design — it is the quality of life. Good design has little to do with trends. Tired of listening to how he try to give the status of a frivolous fashion phenomenon. In my opinion, the designer should strive to do more than separate things.

— Antonio Citterio

I want to create beautiful things, even if it’s not necessary for anyone, as a fight against ugly things. This is my intention. The designer must be an interpreter, and real and virtual needs must anticipate those questions of people that they do not think, and suddenly opened in the already created objects.

Challenge

Fast, cheap and good — from these three things you should always choose two. If it’s fast and cheap, it will never be good. If it’s cheap and good, it will never work out quickly. And if it is good and fast, it will never come cheap. But remember: of the three you still have to always choose two.

The designer must be an interpreter, and real and virtual needs must anticipate those questions of people that they do not think, and suddenly opened in the already created objects. I want to create beautiful things, even if it’s not necessary for anyone, as a fight against ugly things. This is my intention.